by The Retrocade Alliance
Retrocade offers advanced emulation performance by utilizing 100% assembly language CPU emulators in both the DOS and Windows 32-bit versions, as well as highly optimized display code (supports linear frame buffer access via VESA 2.0, as well as dirty buffering). Full sound support is offered as well both through sound-chip emulation and the use of high quality (16-bit @ 44.1 KHz) samples and sample-playing techniques (real-time mixing of samples with other samples as well as emulated sound).
But wait, that's not all! Retrocade also supports a wide array of controller devices. Analog and digital joysticks, the Microsoft Sidewinder (PC versions only), the Wingman Warrior digital joystick (PC versions only), pretty much any mouse on the planet, and of course your good ol' trusty keyboard. There's even a default configuration set for use with the V-Stick controller. Support for additional controller devices such as the GRiP pad may be added in the future. You can configure the controls for all of the emulations any way you wish, even mixing controllers such as mouse with keyboard, analog joystick and mouse, etc.
No proper emulator would be complete without support for backdrops, as well as realistic vector effects such as glowing vector dots, translucency, and anti-aliasing. Of course Retrocade offers all of these, and in 100% assembly to boot (PC only).
You will find that Retrocade has a great deal to offer over many other arcade emulators, including an easy-to-use graphical user interface (as well as command line options), ROM and sample compression for added disk space savings, and easy installation and configuration. Retrocade doesn't require creating large numbers of directories, editing lots of complicated text files, or invoking obscure and difficult-to-remember command parameters. Yet, it's fully compatible with the directory structure of popular multi- machine arcade emulators.